Playground
Experimental projects, game development, and creative explorations
Finn's Quest - Adventure Time GBA Game
A fully playable Game Boy Advance game featuring Finn from Adventure Time. Built with custom sprites, animations, and game mechanics.
VR Game Assets - Interactive 3D Viewer
Custom vine and tree models created for the VR Bomb Defusal Puzzle game. Drag to rotate, scroll to zoom, right-click to pan.
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VR Bomb Defusal Puzzle
Immersive VR puzzle game for Meta Quest 3 featuring physics-based vine cutting mechanics and pattern recognition challenges.
UnityVRGame DevelopmentMeta QuestC#XR Interaction Toolkit3D ModelingPhysics
AdventureTime (GBA)
Low-level game development for constrained hardware. Assembly work showcasing systems thinking and memory/performance tradeoffs.
AssemblyGame DevelopmentSystems ProgrammingHardwarePerformanceMemory Management