Playground

Experimental projects, game development, and creative explorations

Finn's Quest - Adventure Time GBA Game

A fully playable Game Boy Advance game featuring Finn from Adventure Time. Built with custom sprites, animations, and game mechanics.

VR Game Assets - Interactive 3D Viewer

Custom vine and tree models created for the VR Bomb Defusal Puzzle game. Drag to rotate, scroll to zoom, right-click to pan.

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VR Bomb Defusal Puzzle

Immersive VR puzzle game for Meta Quest 3 featuring physics-based vine cutting mechanics and pattern recognition challenges.

UnityVRGame DevelopmentMeta QuestC#XR Interaction Toolkit3D ModelingPhysics

AdventureTime (GBA)

Low-level game development for constrained hardware. Assembly work showcasing systems thinking and memory/performance tradeoffs.

AssemblyGame DevelopmentSystems ProgrammingHardwarePerformanceMemory Management