Entries, in reverse
chronological order.
Internet, quietly, from low orbit
A self-directed redesign of the Starlink marketing homepage. What the page would feel like if quiet were a feature. Done on a weekend, from admiration.
Evidence before edges: the PropSage case
A sports-props platform that pivoted from beating the market to explaining it. Sub-2s LCP, 400ms evidence-clip latency, offline demo that holds with the cable unplugged.
A chat widget, two million times a month
Rebuilt State Farm's customer-facing chat widget in Angular on Amazon Connect, with offline queueing, persistent WebSockets, and zero message loss at 2M+ monthly sessions.
Teaching a room to see: the ARTrium game
A body-tracking installation for K–12 STEM outreach at Georgia Tech's IDEA Lab. Full-body pose over WebSocket into Unity at ~30 fps, played by 400+ students.
Porting Adventure Time to hardware that predates WiFi
A faithful GBA demake of Adventure Time built with C and GBA hardware — custom sprite engine, collision system, and original soundtrack.